143 lines
5.3 KiB
Python
143 lines
5.3 KiB
Python
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"""
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二叉搜素树的问题:在多次删除和插入操作之后,二叉搜素树可能退化为链表
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平衡树仲的每一个节点的平衡因子,都处于 [-1, -1] 范围内。当平衡因子为-2时,执行右旋操作,当平衡因子为2时,执行左旋操作。
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右旋步骤:
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1. 右旋即失衡的节点 node 旋转向下,如果其子节点只有一个左子节点,则 node 直接作为子节点的右子节点(满足左 < 中 < 右)
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2. 如有其子节点有两个节点,则 node 作为子节点的右子节点,并将原右子节点作为 node 左子节点
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3. 选转完后,将选择之后的新根节点接回之前 node 的父节点
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左旋只需镜像右旋操作即可
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然而,在有些时候,无论左旋还是右旋都无法达到平衡,这时候需要先左旋后右旋,或者先右旋后左旋:
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1. 如果是左倾树,且失衡节点的子节点的平衡因子为-1,即右倾,则将失衡节点的子节点先左旋,再对失衡节点右旋
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2. 如果是右倾树,且失衡节点的子节点的平衡因子为1,即左倾,则将失衡节点的子节点先右旋,再对失衡节点左旋
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插入节点操作:
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插入节点操作基本和二叉查找树类似,但每次插入时为了防止失衡,需要从这个节点开始,自底向上执行旋转操作,使所有失衡节点恢复平衡
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"""
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from typing import Self
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class TreeNode:
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"""AVL 树节点类"""
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def __init__(self, val: int):
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self.val: int = val # 节点值
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self.height: int = 0 # 节点高度,指从该节点到其最远叶节点的高度
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self.left: TreeNode | None = None # 左子节点引用
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self.right: TreeNode | None = None # 右子节点引用
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def get_height(self, node: Self | None) -> int:
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# 获取树的高度
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if node is not None:
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return node.height
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return -1
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def update_height(self, node: Self | None):
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# 节点高度等于最高子树高度 + 1
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node.height = max([self.get_height(node.left), self.get_height(node.right)]) + 1
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def balance_factor(self, node: Self | None) -> int:
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# 获取节点的平衡因子
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if node is None:
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return 0
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# 节点平衡因子 = 左子树高度 - 右子树高度
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return self.get_height(node.left) - self.get_height(node.right)
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def right_rotate(self, node: Self | None) -> Self | None:
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child = node.left
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grand_child = child.right
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# 以 child 为原点,将 node 向右旋转
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child.right = node
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node.left = grand_child
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# 更新节点高度
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self.update_height(node)
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self.update_height(child)
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# 返回旋转后的子树的根节点
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return child
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def left_rotate(self, node: Self | None) -> Self | None:
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child = node.right
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grand_child = child.left
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# 以 child 为原点,将 node 向右旋转
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child.left = node
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node.right = grand_child
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# 更新节点高度
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self.update_height(node)
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self.update_height(child)
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# 返回旋转后的子树的根节点
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return child
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def rotate(self, node: Self | None) -> Self | None:
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balance_factor = self.balance_factor(node)
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# 左倾树
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if balance_factor > 1:
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if self.balance_factor(node.left) >= 0:
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return self.right_rotate(node)
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else:
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# 先左旋后右旋
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node.left = self.left_rotate(node.left)
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return self.right_rotate(node)
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# 右倾树
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elif balance_factor < -1:
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if self.balance_factor(node.right) <= 0:
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return self.left_rotate(node)
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else:
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node.right = self.right_rotate(node.right)
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return self.left_rotate(node)
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return node
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def insert(self, val):
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self._root = self.insert_helper(self._root, val)
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def insert_helper(self, node: Self | None, val: int) -> Self:
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"""递归插入节点"""
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if node is None:
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# 作为根节点
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return TreeNode(val)
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# 查找插入位置:
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if val < node.val:
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node.left = self.insert_helper(node.left, val)
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elif val > node.val:
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node.right = self.insert_helper(node.right, val)
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else:
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# 重复节点不插入
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return node
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# 更新节点高度
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self.update_height(node)
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return self.rotate(node)
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def remove(self, val: int):
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self._root = self.remove_helper(self._root, val)
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def remove_helper(self, node: Self | None, val: int) -> Self:
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if node is None:
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return None
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if val < node.val:
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node.left = self.remove_helper(node.left, val)
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elif val > node.val:
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node.right = self.remove_helper(node.right, val)
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else:
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if node.left is None or node.right is None:
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child = node.left or node.right
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if child is None:
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return None
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else:
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node = child
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else:
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temp = node.right
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while temp.left is not None:
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temp = temp.left
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node.right = self.remove_helper(node.right, temp.val)
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node.val = temp.val
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self.update_height(node)
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return self.rotate(node)
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